GameLogic
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Data Structures
Here are the data structures with brief descriptions:
[detail level
1
2
]
gameController
Action
Shot
WrestQuaffle
Move
Interference
Teleport
RangedAttack
Impulse
SnitchPush
BlockCell
gameModel
FoulDetectionProbs
GameDynamicsProbs
Position
Vector
Config
Object
Player
Ball
CubeOfShit
Fanblock
Chaser
Keeper
Seeker
Beater
Quaffle
Bludger
Snitch
Team
Environment
std
hash< gameModel::Position >
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