#include <GameModel.h>
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double | x |
| | x component of the vector.
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double | y |
| | y component of the vector.
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| gameModel::Vector::Vector |
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double |
x, |
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double |
y |
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) |
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main constructor for the vector.
- Parameters
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| x | x component of the vector. |
| y | y component of the vector. |
| double gameModel::Vector::abs |
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const |
get the euclidean norm of the vector.
- Returns
- the euclidean norm as double.
| void gameModel::Vector::normalize |
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| Vector gameModel::Vector::orthogonal |
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const |
- Returns
- makes the vector orthogonal to its old vector
The documentation for this class was generated from the following files: