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Public Member Functions
gameModel::Ball Class Reference

#include <GameModel.h>

Inheritance diagram for gameModel::Ball:
gameModel::Object gameModel::Bludger gameModel::Quaffle gameModel::Snitch

Public Member Functions

 Ball (Position position, communication::messages::types::EntityId id)
 
- Public Member Functions inherited from gameModel::Object
 Object (const Position &position, communication::messages::types::EntityId id)
 
bool operator== (const Object &other) const
 
bool operator!= (const Object &other) const
 
communication::messages::types::EntityId getId () const
 

Additional Inherited Members

- Data Fields inherited from gameModel::Object
Position position = {}
 
- Protected Attributes inherited from gameModel::Object
communication::messages::types::EntityId id {}
 

Detailed Description

Represents non playable ball-objects


The documentation for this class was generated from the following files: