#include <GameModel.h>
| Public Member Functions | |
| bool | operator== (const GameDynamicsProbs &rhs) const | 
| bool | operator!= (const GameDynamicsProbs &rhs) const | 
| Data Fields | |
| double | throwSuccess | 
| double | knockOut | 
| double | catchSnitch | 
| double | catchQuaffle | 
| double | wrestQuaffle | 
Probabilities for standard gameplay
 1.8.6
 1.8.6