#include <GameModel.h>
Public Member Functions | |
bool | operator== (const GameDynamicsProbs &rhs) const |
bool | operator!= (const GameDynamicsProbs &rhs) const |
Data Fields | |
double | throwSuccess |
double | knockOut |
double | catchSnitch |
double | catchQuaffle |
double | wrestQuaffle |
Probabilities for standard gameplay