#include <GameModel.h>
Public Member Functions | |
bool | operator== (const FoulDetectionProbs &rhs) const |
bool | operator!= (const FoulDetectionProbs &rhs) const |
Data Fields | |
double | blockGoal |
double | chargeGoal |
double | multipleOffence |
double | ramming |
double | blockSnitch |
double | teleport |
double | rangedAttack |
double | impulse |
double | snitchPush |
double | blockCell |
Probabilities for detecting a foul