#include <GameModel.h>
Public Member Functions | |
| Player (Position position, communication::messages::types::Broom broom, communication::messages::types::EntityId id) | |
| bool | operator== (const Player &other) const |
| bool | operator!= (const Player &other) const |
Public Member Functions inherited from gameModel::Object | |
| Object (const Position &position, communication::messages::types::EntityId id) | |
| bool | operator== (const Object &other) const |
| bool | operator!= (const Object &other) const |
| communication::messages::types::EntityId | getId () const |
Data Fields | |
| communication::messages::types::Broom | broom = {} |
| bool | isFined = false |
| bool | knockedOut = false |
Data Fields inherited from gameModel::Object | |
| Position | position = {} |
Additional Inherited Members | |
Protected Attributes inherited from gameModel::Object | |
| communication::messages::types::EntityId | id {} |
Represents the playable characters
1.8.6